Angel, Solar 5e
Large Celestial, Lawful Good
The Angel, Solar is a large celestial in D&D 5e with a challenge rating of 21 (33,000 XP). It has 21 AC and 243 hit points. Blazing with the intensity of a captured sun, this magnificent being's copper skin radiates warmth while its voice carries the harmonic resonance of celestial choirs singing in perfect unison.
Armor Class
21
Hit Points
243
Challenge
21
33,000 XP
Blazing with the intensity of a captured sun, this magnificent being's copper skin radiates warmth while its voice carries the harmonic resonance of celestial choirs singing in perfect unison.
Special Traits & Features
DM Tactical & Combat Guide
Encounter Balance (Party of 4)
Deadly at Level 1
Combat Role
Large Celestial (Skirmisher / Line)
Party Difficulty Scaling (Party of 4)
Tactical Recommendations
- Aerial Mobility: Use flying speed to maintain range against melee-heavy adventurers, swooping in only to execute high-impact actions.
Frequently Asked Questions
What is the Challenge Rating (CR) of Angel, Solar?
Angel, Solar is a Challenge Rating 21 creature, granting 33,000 XP when defeated in D&D 5e.
What are the Armor Class and Hit Points of Angel, Solar?
Angel, Solar has an Armor Class (AC) of 21 and approximately 243 hit points.
What party level is recommended to fight Angel, Solar?
For a party of 4 adventurers, Angel, Solar represents a Deadly challenge around Level 1.
Use Angel, Solar in your campaign
Dungeon Manager lets you add Angel, Solar directly to encounters, track it in live combat with HP and conditions, and share the battle with your players — all free.