Cloaker 5e
Large Aberration, Chaotic Neutral
The Cloaker is a large aberration in D&D 5e with a challenge rating of 8 (3,900 XP). It has 14 AC and 78 hit points. A living black cloak with bat-like wings and a horrifying maw lined with rows of sharp teeth, its body rippling like silk as it glides through darkened corridors.
Armor Class
14
Hit Points
78
Challenge
8
3,900 XP
A living black cloak with bat-like wings and a horrifying maw lined with rows of sharp teeth, its body rippling like silk as it glides through darkened corridors.
Special Traits & Features
DM Tactical & Combat Guide
Encounter Balance (Party of 4)
Deadly at Level 1 • Medium at Level 9
Combat Role
Large Aberration (Skirmisher / Line)
Party Difficulty Scaling (Party of 4)
Tactical Recommendations
- Aerial Mobility: Use flying speed to maintain range against melee-heavy adventurers, swooping in only to execute high-impact actions.
- Lighting Manipulation: Exploit darkvision or blindsight in total darkness to force players to rely on torchlight or spell slots.
Frequently Asked Questions
What is the Challenge Rating (CR) of Cloaker?
Cloaker is a Challenge Rating 8 creature, granting 3,900 XP when defeated in D&D 5e.
What are the Armor Class and Hit Points of Cloaker?
Cloaker has an Armor Class (AC) of 14 and approximately 78 hit points.
What party level is recommended to fight Cloaker?
For a party of 4 adventurers, Cloaker represents a Deadly challenge around Level 1 and scales down to a Moderate/Hard challenge by Level 9.
Use Cloaker in your campaign
Dungeon Manager lets you add Cloaker directly to encounters, track it in live combat with HP and conditions, and share the battle with your players — all free.