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Dragon, Chromatic, White, Young 5e

Large Dragon, Chaotic Evil

The Dragon, Chromatic, White, Young is a large dragon in D&D 5e with a challenge rating of 6 (2,300 XP). It has 14 AC and 133 hit points. Ice-white scales armor this growing dragon's athletic form, while its breath creates swirling patterns of frost in the air with each exhale. Cold radiates from its presence like an approaching blizzar...

Armor Class

14

Hit Points

133

Challenge

6

2,300 XP

Ice-white scales armor this growing dragon's athletic form, while its breath creates swirling patterns of frost in the air with each exhale. Cold radiates from its presence like an approaching blizzard, and its movements carry the fluid grace of a predator born to arctic wastes.

Speed Walk 40, burrow 20, fly 80, swim 40
STR +4 (18)
DEX +0 (10)
CON +4 (18)
INT -2 (6)
WIS +0 (11)
CHA +1 (12)
Saving Throws DEX +3, CON +7, WIS +3, CHA +4
Skills Perception +3, Stealth +3
Damage Immun. Immune: Cold
Senses blindsight 30 ft., darkvision 120 ft., passive Perception 13
Languages Common, Draconic

Special Traits & Features

Ice Walk
Dragon

DM Tactical & Combat Guide

Encounter Balance (Party of 4)

Deadly at Level 1 • Medium at Level 6

Combat Role

Large Dragon (Skirmisher / Line)

Party Difficulty Scaling (Party of 4)

Tier 1 (Lvl 3)
Deadly
Tier 2 (Lvl 7)
Easy / Minion
Tier 3 (Lvl 12)
Easy / Minion
Tier 4 (Lvl 17)
Easy / Minion
Recommended Minions & Allies: Kobold Trappers, Dragonborn Guards, Cult of the Dragon acolytes, Wyrmlings
Encounter Hook: Demanding regular tribute from nearby frontier settlements, punishing defiance with aerial strikes on trade routes.

Tactical Recommendations

  • Aerial Mobility: Use flying speed to maintain range against melee-heavy adventurers, swooping in only to execute high-impact actions.
  • Aquatic Advantage: Pull targets into water environments where characters without a swim speed suffer attack disadvantage and breath limits.
  • Subterranean Ambush: Use burrowing speed to attack from beneath full cover, breaking line-of-sight against ranged spellcasters.
  • Lighting Manipulation: Exploit darkvision or blindsight in total darkness to force players to rely on torchlight or spell slots.

Frequently Asked Questions

What is the Challenge Rating (CR) of Dragon, Chromatic, White, Young?

Dragon, Chromatic, White, Young is a Challenge Rating 6 creature, granting 2,300 XP when defeated in D&D 5e.

What are the Armor Class and Hit Points of Dragon, Chromatic, White, Young?

Dragon, Chromatic, White, Young has an Armor Class (AC) of 14 and approximately 133 hit points.

What party level is recommended to fight Dragon, Chromatic, White, Young?

For a party of 4 adventurers, Dragon, Chromatic, White, Young represents a Deadly challenge around Level 1 and scales down to a Moderate/Hard challenge by Level 6.

Use Dragon, Chromatic, White, Young in your campaign

Dungeon Manager lets you add Dragon, Chromatic, White, Young directly to encounters, track it in live combat with HP and conditions, and share the battle with your players — all free.