Shambling Mound 5e
Large Plant, Unaligned
The Shambling Mound is a large plant in D&D 5e with a challenge rating of 5 (1,800 XP). It has 15 AC and 136 hit points. Moss, vines, and rotting vegetation knit together into a hulking humanoid form, crowned with glowing fungi and trailing ribbons of swamp mist. The earthy scent of rich loam mingles with the metallic t...
Armor Class
15
Hit Points
136
Challenge
5
1,800 XP
Moss, vines, and rotting vegetation knit together into a hulking humanoid form, crowned with glowing fungi and trailing ribbons of swamp mist. The earthy scent of rich loam mingles with the metallic tang of lightning that crackles between its verdant fingers.
Special Traits & Features
DM Tactical & Combat Guide
Encounter Balance (Party of 4)
Deadly at Level 1 • Medium at Level 5
Combat Role
Large Plant (Skirmisher / Line)
Party Difficulty Scaling (Party of 4)
Tactical Recommendations
- Aquatic Advantage: Pull targets into water environments where characters without a swim speed suffer attack disadvantage and breath limits.
- Lighting Manipulation: Exploit darkvision or blindsight in total darkness to force players to rely on torchlight or spell slots.
Frequently Asked Questions
What is the Challenge Rating (CR) of Shambling Mound?
Shambling Mound is a Challenge Rating 5 creature, granting 1,800 XP when defeated in D&D 5e.
What are the Armor Class and Hit Points of Shambling Mound?
Shambling Mound has an Armor Class (AC) of 15 and approximately 136 hit points.
What party level is recommended to fight Shambling Mound?
For a party of 4 adventurers, Shambling Mound represents a Deadly challenge around Level 1 and scales down to a Moderate/Hard challenge by Level 5.
Use Shambling Mound in your campaign
Dungeon Manager lets you add Shambling Mound directly to encounters, track it in live combat with HP and conditions, and share the battle with your players — all free.