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Will-O'-Wisp 5e

Tiny Undead, Chaotic Evil

The Will-O'-Wisp is a tiny undead in D&D 5e with a challenge rating of 2 (450 XP). It has 19 AC and 22 hit points. A dancing orb of sickly green light bobs hypnotically through the darkness, its ethereal glow promising salvation while concealing the malevolent intelligence that feeds on the lost and desperate.

Armor Class

19

Hit Points

22

Challenge

2

450 XP

A dancing orb of sickly green light bobs hypnotically through the darkness, its ethereal glow promising salvation while concealing the malevolent intelligence that feeds on the lost and desperate.

Speed Walk fly 50
STR -5 (1)
DEX +9 (28)
CON +0 (10)
INT +1 (13)
WIS +2 (14)
CHA +0 (11)
Damage Immun. Immune: Lightning, Poison; Resistant: Acid, Cold, Fire, Necrotic, Thunder, Nonmagical Bludgeoning, Piercing, and Slashing
Condition Immun. Exhaustion, Grappled, Paralyzed, Poisoned, Prone, Restrained, Unconscious
Senses darkvision 120 ft., passive Perception 12
Languages The languages it knew in life

Special Traits & Features

Consume Life Ephemeral Incorporeal Movement Variable Illumination
Undead

DM Tactical & Combat Guide

Encounter Balance (Party of 4)

Deadly at Level 1 • Medium at Level 3

Combat Role

Tiny Undead (Skirmisher / Line)

Party Difficulty Scaling (Party of 4)

Tier 1 (Lvl 3)
Easy / Minion
Tier 2 (Lvl 7)
Easy / Minion
Tier 3 (Lvl 12)
Easy / Minion
Tier 4 (Lvl 17)
Easy / Minion
Recommended Minions & Allies: Necromancers, Skeletons, Zombies, Ghouls, Shadows, Specters
Encounter Hook: Roused by a desecrated crypt or broken seal, seeking life-essence to expand its silent graveyard court.

Tactical Recommendations

  • Aerial Mobility: Use flying speed to maintain range against melee-heavy adventurers, swooping in only to execute high-impact actions.
  • Lighting Manipulation: Exploit darkvision or blindsight in total darkness to force players to rely on torchlight or spell slots.

Frequently Asked Questions

What is the Challenge Rating (CR) of Will-O'-Wisp?

Will-O'-Wisp is a Challenge Rating 2 creature, granting 450 XP when defeated in D&D 5e.

What are the Armor Class and Hit Points of Will-O'-Wisp?

Will-O'-Wisp has an Armor Class (AC) of 19 and approximately 22 hit points.

What party level is recommended to fight Will-O'-Wisp?

For a party of 4 adventurers, Will-O'-Wisp represents a Deadly challenge around Level 1 and scales down to a Moderate/Hard challenge by Level 3.

Use Will-O'-Wisp in your campaign

Dungeon Manager lets you add Will-O'-Wisp directly to encounters, track it in live combat with HP and conditions, and share the battle with your players — all free.