Circle of Death 5e
Level 6 Necromancy
Circle of Death is a level 6 necromancy spell in D&D 5e. Casting time: 1 action, range: 150 feet, duration: Instantaneous. Available to Sorcerer, Warlock, Wizard.
Casting Time
1 action
Range
150 feet
Duration
Instantaneous
Components
V, S, M (the powder of a crushed black pearl worth at least 500 gp)
A sphere of negative energy ripples out in a 60-foot radius sphere from a point within range. Each creature in that area must make a Constitution saving throw. A target takes 8d6 necrotic damage on a failed save, or half as much damage on a successful one.
At Higher Levels. When you cast this spell using a spell slot of 7th level or higher, the damage increases by 2d6 for each slot level above 6th.
Spellcasting & Tactical Insights
Action Economy
Standard Action • Primary turn investment.
Concentration
No Concentration • Safe to stack with persistent effects.
School Role
Necromancy: Manipulates life, death, and vitality. Inflicts status effects, drains hit points, or animates undead minions.
Frequently Asked Questions
What level spell is Circle of Death and what school does it belong to?
Circle of Death is a Level 6 spell belonging to the school of Necromancy in D&D 5e.
What are the casting time, range, and duration of Circle of Death?
Circle of Death has a casting time of 1 action, range of 150 feet, and duration of Instantaneous.
Does Circle of Death require concentration or ritual casting?
No, Circle of Death does not require Concentration. It cannot be cast as a ritual.
Use Circle of Death in your campaign
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