Find Familiar 5e
Level 1 Conjuration • Ritual
Find Familiar is a level 1 conjuration spell in D&D 5e. Casting time: 1 hour, range: 10 feet, duration: Instantaneous. Available to Wizard.
Casting Time
1 hour
Range
10 feet
Duration
Instantaneous
Components
V, S, M (10 gp worth of charcoal, incense, and herbs that must be consumed by fire in a brass brazier)
You gain the service of a familiar, a spirit that takes an animal form you choose: bat, cat, crab, frog (toad), hawk, lizard, octopus, owl, poisonous snake, fish (quipper), rat, raven, sea horse, spider, or weasel. Appearing in an unoccupied space within range, the familiar has the statistics of the chosen form, though it is a celestial, fey, or fiend (your choice) instead of a beast.
Your familiar acts independently of you, but it always obeys your commands. In combat, it rolls its own initiative and acts on its own turn. A familiar can't attack, but it can take other actions as normal.
When the familiar drops to 0 hit points, it disappears, sleaving behind no physical form. It reappears after you cast this spell again.
While your familiar is within 100 feet of you, you can communicate with it telepathically. Additionally, as an action, you can see through your familiar's eyes and hear what it hears until the start of your next turn, gaining the benefits of any special senses that the familiar has. During this time, you are deaf and blind with regard to your own senses.
As an action, you can temporarily dismiss your familiar. It disappears into a pocket dimension where it awaits your summons. Alternatively, you can dismiss it forever. As an action while it is temporarily dismissed, you can cause it to reappear in any unoccupied space within 30 feet of you.
You can't have more than one familiar at a time. If you cast this spell while you already have a familiar, you instead cause it to adopt a new form. Choose one of the forms from the above list. Your familiar transforms into the chosen creature.
Finally, when you cast a spell with a range of touch, your familiar can deliver the spell as if it had cast the spell. Your familiar must be within 100 feet of you, and it must use its reaction to deliver the spell when you cast it. If the spell requires an attack roll, you use your attack modifier for the roll.
Spellcasting & Tactical Insights
Action Economy
Standard Action • Primary turn investment.
Concentration
No Concentration • Safe to stack with persistent effects.
School Role
Conjuration: Transports objects, creatures, or energy. Often provides battlefield control, teleportation, or allied summons.
Frequently Asked Questions
What level spell is Find Familiar and what school does it belong to?
Find Familiar is a Level 1 spell belonging to the school of Conjuration in D&D 5e.
What are the casting time, range, and duration of Find Familiar?
Find Familiar has a casting time of 1 hour, range of 10 feet, and duration of Instantaneous.
Does Find Familiar require concentration or ritual casting?
No, Find Familiar does not require Concentration. It can also be cast as a Ritual.
Use Find Familiar in your campaign
Dungeon Manager lets you add Find Familiar to your characters, reference it during sessions, and track spell slots across encounters — all free.