Giant, Storm 5e
Huge Giant, Chaotic Good
The Giant, Storm is a huge giant in D&D 5e with a challenge rating of 13 (10,000 XP). It has 16 AC and 230 hit points. Crackling with barely contained lightning, this majestic giant's azure skin bears intricate silver tattoos that spark and dance as storm winds perpetually whirl around its imposing frame.
Armor Class
16
Hit Points
230
Challenge
13
10,000 XP
Crackling with barely contained lightning, this majestic giant's azure skin bears intricate silver tattoos that spark and dance as storm winds perpetually whirl around its imposing frame.
Special Traits & Features
DM Tactical & Combat Guide
Encounter Balance (Party of 4)
Deadly at Level 1 • Medium at Level 14
Combat Role
Huge Giant (Skirmisher / Line)
Party Difficulty Scaling (Party of 4)
Tactical Recommendations
- Aquatic Advantage: Pull targets into water environments where characters without a swim speed suffer attack disadvantage and breath limits.
Frequently Asked Questions
What is the Challenge Rating (CR) of Giant, Storm?
Giant, Storm is a Challenge Rating 13 creature, granting 10,000 XP when defeated in D&D 5e.
What are the Armor Class and Hit Points of Giant, Storm?
Giant, Storm has an Armor Class (AC) of 16 and approximately 230 hit points.
What party level is recommended to fight Giant, Storm?
For a party of 4 adventurers, Giant, Storm represents a Deadly challenge around Level 1 and scales down to a Moderate/Hard challenge by Level 14.
Use Giant, Storm in your campaign
Dungeon Manager lets you add Giant, Storm directly to encounters, track it in live combat with HP and conditions, and share the battle with your players — all free.