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Ogre 5e

Large Giant, Chaotic Evil

The Ogre is a large giant in D&D 5e with a challenge rating of 2 (450 XP). It has 11 AC and 59 hit points. A towering brute with yellowed tusks and matted hair, its massive club dripping with the remnants of previous victims as it lumbers forward with predatory hunger.

Armor Class

11

Hit Points

59

Challenge

2

450 XP

A towering brute with yellowed tusks and matted hair, its massive club dripping with the remnants of previous victims as it lumbers forward with predatory hunger.

Speed Walk 40ft
STR +4 (19)
DEX -1 (8)
CON +3 (16)
INT -3 (5)
WIS -2 (7)
CHA -2 (7)
Senses darkvision 60 ft., passive Perception 8
Languages Common, Giant

Special Traits & Features

None
Giant

DM Tactical & Combat Guide

Encounter Balance (Party of 4)

Deadly at Level 1 • Medium at Level 3

Combat Role

Large Giant (Skirmisher / Line)

Party Difficulty Scaling (Party of 4)

Tier 1 (Lvl 3)
Easy / Minion
Tier 2 (Lvl 7)
Easy / Minion
Tier 3 (Lvl 12)
Easy / Minion
Tier 4 (Lvl 17)
Easy / Minion
Recommended Minions & Allies: Ogres, Dire Wolves, Hill Giants, Goblin Skirmishers
Encounter Hook: Asserting dominance under the Ordning, plundering livestock and establishing a stronghold in mountain foothills.

Tactical Recommendations

  • Lighting Manipulation: Exploit darkvision or blindsight in total darkness to force players to rely on torchlight or spell slots.

Frequently Asked Questions

What is the Challenge Rating (CR) of Ogre?

Ogre is a Challenge Rating 2 creature, granting 450 XP when defeated in D&D 5e.

What are the Armor Class and Hit Points of Ogre?

Ogre has an Armor Class (AC) of 11 and approximately 59 hit points.

What party level is recommended to fight Ogre?

For a party of 4 adventurers, Ogre represents a Deadly challenge around Level 1 and scales down to a Moderate/Hard challenge by Level 3.

Use Ogre in your campaign

Dungeon Manager lets you add Ogre directly to encounters, track it in live combat with HP and conditions, and share the battle with your players — all free.