Lycanthrope, Werewolf 5e
Medium Humanoid, Chaotic Evil
The Lycanthrope, Werewolf is a medium humanoid in D&D 5e with a challenge rating of 3 (700 XP). It has 12 AC and 58 hit points. Wild hair covers this snarling beast-man's frame as it hunches forward on powerful haunches, yellow fangs dripping saliva while its howl pierces the night with savage hunger.
Armor Class
12
Hit Points
58
Challenge
3
700 XP
Wild hair covers this snarling beast-man's frame as it hunches forward on powerful haunches, yellow fangs dripping saliva while its howl pierces the night with savage hunger.
Special Traits & Features
DM Tactical & Combat Guide
Encounter Balance (Party of 4)
Deadly at Level 1 • Medium at Level 4
Combat Role
Medium Humanoid (Skirmisher / Line)
Party Difficulty Scaling (Party of 4)
Tactical Recommendations
- Action Economy: Pair with minor minions or environmental terrain hazards to prevent the party from focus-firing in a single round.
Frequently Asked Questions
What is the Challenge Rating (CR) of Lycanthrope, Werewolf?
Lycanthrope, Werewolf is a Challenge Rating 3 creature, granting 700 XP when defeated in D&D 5e.
What are the Armor Class and Hit Points of Lycanthrope, Werewolf?
Lycanthrope, Werewolf has an Armor Class (AC) of 12 and approximately 58 hit points.
What party level is recommended to fight Lycanthrope, Werewolf?
For a party of 4 adventurers, Lycanthrope, Werewolf represents a Deadly challenge around Level 1 and scales down to a Moderate/Hard challenge by Level 4.
Use Lycanthrope, Werewolf in your campaign
Dungeon Manager lets you add Lycanthrope, Werewolf directly to encounters, track it in live combat with HP and conditions, and share the battle with your players — all free.