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NPC, Bandit 5e

Medium Humanoid, Not Lawful

The NPC, Bandit is a medium humanoid in D&D 5e with a challenge rating of 1/8 (25 XP). It has 12 AC and 11 hit points. Mismatched armor and weapons speak of a life lived by taking from others, desperation and greed warring in eyes that dart between escape routes.

Armor Class

12

Hit Points

11

Challenge

1/8

25 XP

Mismatched armor and weapons speak of a life lived by taking from others, desperation and greed warring in eyes that dart between escape routes.

Speed Walk 30ft
STR +0 (11)
DEX +1 (12)
CON +1 (12)
INT +0 (10)
WIS +0 (10)
CHA +0 (10)
Languages Any

Special Traits & Features

None
Humanoid

DM Tactical & Combat Guide

Encounter Balance (Party of 4)

CR 1/8 • 25 XP

Combat Role

Medium Humanoid (Skirmisher / Line)

Party Difficulty Scaling (Party of 4)

Tier 1 (Lvl 3)
Easy / Minion
Tier 2 (Lvl 7)
Easy / Minion
Tier 3 (Lvl 12)
Easy / Minion
Tier 4 (Lvl 17)
Easy / Minion
Recommended Minions & Allies: Bandits, Veteran Captains, Archers, Spies, Bandit Thugs
Encounter Hook: Fortified within ruined choke points, collecting illicit road tolls and laying carefully organized ambushes.

Tactical Recommendations

  • Action Economy: Pair with minor minions or environmental terrain hazards to prevent the party from focus-firing in a single round.

Frequently Asked Questions

What is the Challenge Rating (CR) of NPC, Bandit?

NPC, Bandit is a Challenge Rating 1/8 creature, granting 25 XP when defeated in D&D 5e.

What are the Armor Class and Hit Points of NPC, Bandit?

NPC, Bandit has an Armor Class (AC) of 12 and approximately 11 hit points.

What party level is recommended to fight NPC, Bandit?

For a standard party of 4 adventurers, NPC, Bandit (CR 1/8) is suitable for tier-appropriate encounters.

Use NPC, Bandit in your campaign

Dungeon Manager lets you add NPC, Bandit directly to encounters, track it in live combat with HP and conditions, and share the battle with your players — all free.