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Thug 5e

Medium Humanoid, Any Non-Good Alignment

The Thug is a medium humanoid in D&D 5e with a challenge rating of 1/2 (100 XP). It has 11 (leather armor) AC and 32 (5d8+10) hit points.

Armor Class

11 (leather armor)

Hit Points

32 (5d8+10)

Challenge

1/2

100 XP

Speed Walk 30ft
STR +2 (15)
DEX +0 (11)
CON +2 (14)
INT +0 (10)
WIS +0 (10)
CHA +0 (11)
Skills Intimidation +2
Languages Any one language (usually Common)

Special Traits & Features

Pack Tactics
Humanoid

DM Tactical & Combat Guide

Encounter Balance (Party of 4)

CR 1/2 • 100 XP

Combat Role

Medium Humanoid (Skirmisher / Line)

Party Difficulty Scaling (Party of 4)

Tier 1 (Lvl 3)
Easy / Minion
Tier 2 (Lvl 7)
Easy / Minion
Tier 3 (Lvl 12)
Easy / Minion
Tier 4 (Lvl 17)
Easy / Minion
Recommended Minions & Allies: Bandits, Veteran Captains, Archers, Spies, Bandit Thugs
Encounter Hook: Fortified within ruined choke points, collecting illicit road tolls and laying carefully organized ambushes.

Tactical Recommendations

  • Action Economy: Pair with minor minions or environmental terrain hazards to prevent the party from focus-firing in a single round.

Frequently Asked Questions

What is the Challenge Rating (CR) of Thug?

Thug is a Challenge Rating 1/2 creature, granting 100 XP when defeated in D&D 5e.

What are the Armor Class and Hit Points of Thug?

Thug has an Armor Class (AC) of 11 (leather armor) and approximately 32 (5d8+10) hit points.

What party level is recommended to fight Thug?

For a standard party of 4 adventurers, Thug (CR 1/2) is suitable for tier-appropriate encounters.

Use Thug in your campaign

Dungeon Manager lets you add Thug directly to encounters, track it in live combat with HP and conditions, and share the battle with your players — all free.