Compulsion 5e
Level 4 Enchantment
Compulsion is a level 4 enchantment spell in D&D 5e. Casting time: 1 action, range: 30 feet, duration: Concentration, up to 1 minute. Available to Bard.
Casting Time
1 action
Range
30 feet
Duration
Concentration, up to 1 minute
Components
V, S
Creatures of your choice that you can see within range and that can hear you must make a Wisdom saving throw. A target automatically succeeds on this saving throw if it can't be charmed. On a failed save, a target is affected by this spell. Until the spell ends, you can use a bonus action on each of your turns to designate a direction that is horizontal to you. Each affected target must use as much of its movement as possible to move in that direction on its next turn. It can take its action before it moves. After moving in this way, it can make another Wisdom saving to try to end the effect.
A target isn't compelled to move into an obviously deadly hazard, such as a fire or pit, but it will provoke opportunity attacks to move in the designated direction.
Spellcasting & Tactical Insights
Action Economy
Standard Action • Primary turn investment.
Concentration
Requires Concentration (taking damage triggers DC 10 / half-damage Con saves).
School Role
Enchantment: Influences minds and wills. Can turn enemies into temporary allies or inflict severe crowd-control debuffs.
Frequently Asked Questions
What level spell is Compulsion and what school does it belong to?
Compulsion is a Level 4 spell belonging to the school of Enchantment in D&D 5e.
What are the casting time, range, and duration of Compulsion?
Compulsion has a casting time of 1 action, range of 30 feet, and duration of Concentration, up to 1 minute.
Does Compulsion require concentration or ritual casting?
Yes, Compulsion requires Concentration. It cannot be cast as a ritual.
Use Compulsion in your campaign
Dungeon Manager lets you add Compulsion to your characters, reference it during sessions, and track spell slots across encounters — all free.