Banishment 5e
Level 4 Abjuration
Banishment is a level 4 abjuration spell in D&D 5e. Casting time: 1 action, range: 60 feet, duration: Concentration, up to 1 minute. Available to Cleric, Paladin, Sorcerer, Warlock, Wizard.
Casting Time
1 action
Range
60 feet
Duration
Concentration, up to 1 minute
Components
V, S, M (an item distasteful to the target)
You attempt to send one creature that you can see within range to another plane of existence. The target must succeed on a Wisdom saving throw or be banished. A banished creature that is native to the plane you're on is sent to a harmless demiplane for the duration. While there, the target is Incapacitated. When the spell ends, the target reappears in the space it left or the nearest unoccupied space. A banished creature that is native to a different plane doesn't return. At Higher Levels: You can target one additional creature for each slot level above 4th.
Spellcasting & Tactical Insights
Action Economy
Standard Action • Primary turn investment.
Concentration
Requires Concentration (taking damage triggers DC 10 / half-damage Con saves).
School Role
Abjuration: Protective and warding magic. Excellent for negating hostile spells, boosting AC, and creating barriers.
Frequently Asked Questions
What level spell is Banishment and what school does it belong to?
Banishment is a Level 4 spell belonging to the school of Abjuration in D&D 5e.
What are the casting time, range, and duration of Banishment?
Banishment has a casting time of 1 action, range of 60 feet, and duration of Concentration, up to 1 minute.
Does Banishment require concentration or ritual casting?
Yes, Banishment requires Concentration. It cannot be cast as a ritual.
Use Banishment in your campaign
Dungeon Manager lets you add Banishment to your characters, reference it during sessions, and track spell slots across encounters — all free.