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Death Ward 5e

Level 4 Abjuration

Death Ward is a level 4 abjuration spell in D&D 5e. Casting time: 1 action, range: Touch, duration: 8 hours. Available to Cleric, Paladin.

Casting Time

1 action

Range

Touch

Duration

8 hours

Components

V, S

Abjuration Level 4

You touch a creature and grant it a measure of protection from death.

The first time the target would drop to 0 hit points as a result of taking damage, the target instead drops to 1 hit point, and the spell ends.

If the spell is still in effect when the target is subjected to an effect that would kill it instantaneously without dealing damage, that effect is instead negated against the target, and the spell ends.

Classes Cleric, Paladin

Spellcasting & Tactical Insights

Action Economy

Standard Action • Primary turn investment.

Concentration

No Concentration • Safe to stack with persistent effects.

School Role

Abjuration: Protective and warding magic. Excellent for negating hostile spells, boosting AC, and creating barriers.

Frequently Asked Questions

What level spell is Death Ward and what school does it belong to?

Death Ward is a Level 4 spell belonging to the school of Abjuration in D&D 5e.

What are the casting time, range, and duration of Death Ward?

Death Ward has a casting time of 1 action, range of Touch, and duration of 8 hours.

Does Death Ward require concentration or ritual casting?

No, Death Ward does not require Concentration. It cannot be cast as a ritual.

Use Death Ward in your campaign

Dungeon Manager lets you add Death Ward to your characters, reference it during sessions, and track spell slots across encounters — all free.