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Disintegrate 5e

Level 6 Transmutation

Disintegrate is a level 6 transmutation spell in D&D 5e. Casting time: 1 action, range: 60 feet, duration: Instantaneous. Available to Sorcerer, Wizard.

Casting Time

1 action

Range

60 feet

Duration

Instantaneous

Components

V, S, M (a lodestone and a pinch of dust)

Transmutation Level 6

A thin green ray springs from your pointing finger to a target that you can see within range. The target can be a creature, an object, or a creation of magical force, such as the wall created by *wall of force*.

A creature targeted by this spell must make a Dexterity saving throw. On a failed save, the target takes 10d6 + 40 force damage. The target is disintegrated if this damage leaves it with 0 hit points.

A disintegrated creature and everything it is wearing and carrying, except magic items, are reduced to a pile of fine gray dust. The creature can be restored to life only by means of a *true resurrection* or a *wish* spell.

This spell automatically disintegrates a Large or smaller nonmagical object or a creation of magical force. If the target is a Huge or larger object or creation of force, this spell disintegrates a 10-foot cube portion of it. A magic item is unaffected by this spell.

At Higher Levels. When you cast this spell using a spell slot of 7th level or higher, the damage increases by 3d6 for each slot level above 6th.

Material Components a lodestone and a pinch of dust
Classes Sorcerer, Wizard

Spellcasting & Tactical Insights

Action Economy

Standard Action • Primary turn investment.

Concentration

No Concentration • Safe to stack with persistent effects.

School Role

Transmutation: Alters properties of physical matter or creatures. Provides flexible buffs, environmental reshaping, and mobility.

Frequently Asked Questions

What level spell is Disintegrate and what school does it belong to?

Disintegrate is a Level 6 spell belonging to the school of Transmutation in D&D 5e.

What are the casting time, range, and duration of Disintegrate?

Disintegrate has a casting time of 1 action, range of 60 feet, and duration of Instantaneous.

Does Disintegrate require concentration or ritual casting?

No, Disintegrate does not require Concentration. It cannot be cast as a ritual.

Use Disintegrate in your campaign

Dungeon Manager lets you add Disintegrate to your characters, reference it during sessions, and track spell slots across encounters — all free.