Dominate Monster 5e
Level 8 Enchantment
Dominate Monster is a level 8 enchantment spell in D&D 5e. Casting time: 1 action, range: 60 feet, duration: Concentration, up to 1 hour. Available to Bard, Sorcerer, Warlock, Wizard.
Casting Time
1 action
Range
60 feet
Duration
Concentration, up to 1 hour
Components
V, S
You attempt to beguile a creature that you can see within range. It must succeed on a Wisdom saving throw or be charmed by you for the duration. If you or creatures that are friendly to you are fighting it, it has advantage on the saving throw.
While the creature is charmed, you have a telepathic link with it as long as the two of you are on the same plane of existence. You can use this telepathic link to issue commands to the creature while you are conscious (no action required), which it does its best to obey. You can specify a simple and general course of action, such as "Attack that creature," "Run over there," or "Fetch that object." If the creature completes the order and doesn't receive further direction from you, it defends and preserves itself to the best of its ability.
You can use your action to take total and precise control of the target. Until the end of your next turn, the creature takes only the actions you choose, and doesn't do anything that you don't allow it to do. During this time, you can also cause the creature to use a reaction, but this requires you to use your own reaction as well.
Each time the target takes damage, it makes a new Wisdom saving throw against the spell. If the saving throw succeeds, the spell ends.
At Higher Levels. When you cast this spell with a 9th-level spell slot, the duration is concentration, up to 8 hours.
Spellcasting & Tactical Insights
Action Economy
Standard Action • Primary turn investment.
Concentration
Requires Concentration (taking damage triggers DC 10 / half-damage Con saves).
School Role
Enchantment: Influences minds and wills. Can turn enemies into temporary allies or inflict severe crowd-control debuffs.
Frequently Asked Questions
What level spell is Dominate Monster and what school does it belong to?
Dominate Monster is a Level 8 spell belonging to the school of Enchantment in D&D 5e.
What are the casting time, range, and duration of Dominate Monster?
Dominate Monster has a casting time of 1 action, range of 60 feet, and duration of Concentration, up to 1 hour.
Does Dominate Monster require concentration or ritual casting?
Yes, Dominate Monster requires Concentration. It cannot be cast as a ritual.
Use Dominate Monster in your campaign
Dungeon Manager lets you add Dominate Monster to your characters, reference it during sessions, and track spell slots across encounters — all free.