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Sunburst 5e

Level 8 Evocation

Sunburst is a level 8 evocation spell in D&D 5e. Casting time: 1 action, range: 150 feet, duration: Instantaneous. Available to Druid, Sorcerer, Wizard.

Casting Time

1 action

Range

150 feet

Duration

Instantaneous

Components

V, S, M (fire and a piece of sunstone)

Evocation Level 8

Brilliant sunlight flashes in a 60-foot radius centered on a point you choose within range. Each creature in that light must make a Constitution saving throw. On a failed save, a creature takes 12d6 radiant damage and is blinded for 1 minute. On a successful save, it takes half as much damage and isn't blinded by this spell. Undead and oozes have disadvantage on this saving throw.

A creature blinded by this spell makes another Constitution saving throw at the end of each of its turns. On a successful save, it is no longer blinded.

This spell dispels any darkness in its area that was created by a spell.

Material Components fire and a piece of sunstone
Classes Druid, Sorcerer, Wizard

Spellcasting & Tactical Insights

Action Economy

Standard Action • Primary turn investment.

Concentration

No Concentration • Safe to stack with persistent effects.

School Role

Evocation: Channels raw elemental energy. Delivers explosive area-of-effect damage, healing magic, or elemental barriers.

Frequently Asked Questions

What level spell is Sunburst and what school does it belong to?

Sunburst is a Level 8 spell belonging to the school of Evocation in D&D 5e.

What are the casting time, range, and duration of Sunburst?

Sunburst has a casting time of 1 action, range of 150 feet, and duration of Instantaneous.

Does Sunburst require concentration or ritual casting?

No, Sunburst does not require Concentration. It cannot be cast as a ritual.

Use Sunburst in your campaign

Dungeon Manager lets you add Sunburst to your characters, reference it during sessions, and track spell slots across encounters — all free.