Holy Aura 5e
Level 8 Abjuration
Holy Aura is a level 8 abjuration spell in D&D 5e. Casting time: 1 action, range: Self, duration: Concentration, up to 1 minute. Available to Cleric.
Casting Time
1 action
Range
Self
Duration
Concentration, up to 1 minute
Components
V, S, M (a tiny reliquary worth at least 1,000 gp containing a sacred relic, such as a scrap of cloth from a saint's robe or a piece of parchment from a religious text)
Divine light washes out from you and coalesces in a soft radiance in a 30-foot radius around you. Creatures of your choice in that radius when you cast this spell shed dim light in a 5-foot radius and have advantage on all saving throws, and other creatures have disadvantage on attack rolls against them until the spell ends. In addition, when a fiend or an undead hits an affected creature with a melee attack, the aura flashes with brilliant light. The attacker must succeed on a Constitution saving throw or be blinded until the spell ends.
Spellcasting & Tactical Insights
Action Economy
Standard Action • Primary turn investment.
Concentration
Requires Concentration (taking damage triggers DC 10 / half-damage Con saves).
School Role
Abjuration: Protective and warding magic. Excellent for negating hostile spells, boosting AC, and creating barriers.
Frequently Asked Questions
What level spell is Holy Aura and what school does it belong to?
Holy Aura is a Level 8 spell belonging to the school of Abjuration in D&D 5e.
What are the casting time, range, and duration of Holy Aura?
Holy Aura has a casting time of 1 action, range of Self, and duration of Concentration, up to 1 minute.
Does Holy Aura require concentration or ritual casting?
Yes, Holy Aura requires Concentration. It cannot be cast as a ritual.
Use Holy Aura in your campaign
Dungeon Manager lets you add Holy Aura to your characters, reference it during sessions, and track spell slots across encounters — all free.