Invisibility 5e
Level 2 Illusion
Invisibility is a level 2 illusion spell in D&D 5e. Casting time: 1 action, range: Touch, duration: Concentration, up to 1 hour. Available to Bard, Sorcerer, Warlock, Wizard.
Casting Time
1 action
Range
Touch
Duration
Concentration, up to 1 hour
Components
V, S, M (an eyelash encased in gum arabic)
A creature you touch becomes invisible until the spell ends. Anything the target is wearing or carrying is invisible as long as it is on the target's person. The spell ends for a target that attacks or casts a spell.
At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, you can target one additional creature for each slot level above 2nd.
Spellcasting & Tactical Insights
Action Economy
Standard Action • Primary turn investment.
Concentration
Requires Concentration (taking damage triggers DC 10 / half-damage Con saves).
School Role
Illusion: Deceives senses and warps perception. Best used for creative diversions, stealth cover, and manipulating NPCs.
Frequently Asked Questions
What level spell is Invisibility and what school does it belong to?
Invisibility is a Level 2 spell belonging to the school of Illusion in D&D 5e.
What are the casting time, range, and duration of Invisibility?
Invisibility has a casting time of 1 action, range of Touch, and duration of Concentration, up to 1 hour.
Does Invisibility require concentration or ritual casting?
Yes, Invisibility requires Concentration. It cannot be cast as a ritual.
Use Invisibility in your campaign
Dungeon Manager lets you add Invisibility to your characters, reference it during sessions, and track spell slots across encounters — all free.