Chimera 5e
Large Monstrosity, Chaotic Evil
The Chimera is a large monstrosity in D&D 5e with a challenge rating of 6 (2,300 XP). It has 14 AC and 114 hit points. This savage beast combines the worst of three predators: a lion's muscled body, a goat's horned head sprouting from its back, and a dragon's serpentine tail that snaps independently. All three mouths...
Armor Class
14
Hit Points
114
Challenge
6
2,300 XP
This savage beast combines the worst of three predators: a lion's muscled body, a goat's horned head sprouting from its back, and a dragon's serpentine tail that snaps independently. All three mouths roar with different voices while leathery wings beat the air with thunderous force.
Special Traits & Features
DM Tactical & Combat Guide
Encounter Balance (Party of 4)
Deadly at Level 1 • Medium at Level 6
Combat Role
Large Monstrosity (Skirmisher / Line)
Party Difficulty Scaling (Party of 4)
Tactical Recommendations
- Aerial Mobility: Use flying speed to maintain range against melee-heavy adventurers, swooping in only to execute high-impact actions.
- Lighting Manipulation: Exploit darkvision or blindsight in total darkness to force players to rely on torchlight or spell slots.
Frequently Asked Questions
What is the Challenge Rating (CR) of Chimera?
Chimera is a Challenge Rating 6 creature, granting 2,300 XP when defeated in D&D 5e.
What are the Armor Class and Hit Points of Chimera?
Chimera has an Armor Class (AC) of 14 and approximately 114 hit points.
What party level is recommended to fight Chimera?
For a party of 4 adventurers, Chimera represents a Deadly challenge around Level 1 and scales down to a Moderate/Hard challenge by Level 6.
Use Chimera in your campaign
Dungeon Manager lets you add Chimera directly to encounters, track it in live combat with HP and conditions, and share the battle with your players — all free.