Remorhaz 5e
Huge Monstrosity, Unaligned
The Remorhaz is a huge monstrosity in D&D 5e with a challenge rating of 11 (7,200 XP). It has 17 AC and 195 hit points. A massive centipede-like creature burrows through ice and stone, its segmented carapace glowing white-hot from internal furnaces. Steam rises from its body as it moves, melting everything in its path...
Armor Class
17
Hit Points
195
Challenge
11
7,200 XP
A massive centipede-like creature burrows through ice and stone, its segmented carapace glowing white-hot from internal furnaces. Steam rises from its body as it moves, melting everything in its path while its mandibles click hungrily for warm flesh.
Special Traits & Features
DM Tactical & Combat Guide
Encounter Balance (Party of 4)
Deadly at Level 1 • Medium at Level 12
Combat Role
Huge Monstrosity (Skirmisher / Line)
Party Difficulty Scaling (Party of 4)
Tactical Recommendations
- Subterranean Ambush: Use burrowing speed to attack from beneath full cover, breaking line-of-sight against ranged spellcasters.
- Lighting Manipulation: Exploit darkvision or blindsight in total darkness to force players to rely on torchlight or spell slots.
Frequently Asked Questions
What is the Challenge Rating (CR) of Remorhaz?
Remorhaz is a Challenge Rating 11 creature, granting 7,200 XP when defeated in D&D 5e.
What are the Armor Class and Hit Points of Remorhaz?
Remorhaz has an Armor Class (AC) of 17 and approximately 195 hit points.
What party level is recommended to fight Remorhaz?
For a party of 4 adventurers, Remorhaz represents a Deadly challenge around Level 1 and scales down to a Moderate/Hard challenge by Level 12.
Use Remorhaz in your campaign
Dungeon Manager lets you add Remorhaz directly to encounters, track it in live combat with HP and conditions, and share the battle with your players — all free.