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Devil, Chain 5e

Medium Fiend, Lawful Evil

The Devil, Chain is a medium fiend in D&D 5e with a challenge rating of 8 (3,900 XP). It has 16 AC and 85 hit points. Animated chains writhe around this devil's humanoid form like living serpents, the links glowing red-hot as they rattle with each menacing step.

Armor Class

16

Hit Points

85

Challenge

8

3,900 XP

Animated chains writhe around this devil's humanoid form like living serpents, the links glowing red-hot as they rattle with each menacing step.

Speed Walk 30ft
STR +4 (18)
DEX +2 (15)
CON +4 (18)
INT +0 (11)
WIS +1 (12)
CHA +2 (14)
Saving Throws CON +7, WIS +4, CHA +5
Damage Immun. Immune: Fire, Poison; Resistant: Cold, Nonmagical Bludgeoning, Piercing, and Slashing, Nonsilvered
Condition Immun. Poisoned
Senses darkvision 120 ft., passive Perception 11
Languages Infernal, telepathy 120

Special Traits & Features

Devil's Sight Magic Resistance
Fiend

DM Tactical & Combat Guide

Encounter Balance (Party of 4)

Deadly at Level 1 • Medium at Level 9

Combat Role

Medium Fiend (Skirmisher / Line)

Party Difficulty Scaling (Party of 4)

Tier 1 (Lvl 3)
Extreme / TPK
Tier 2 (Lvl 7)
Medium / Hard
Tier 3 (Lvl 12)
Easy / Minion
Tier 4 (Lvl 17)
Easy / Minion
Recommended Minions & Allies: Hell Hounds, Imps, Evil Priests, Dretch, Succubi/Incubi
Encounter Hook: Bound through a blood contract or corrupted artifact, executing a master scheme to sow discord in mortal realms.

Tactical Recommendations

  • Lighting Manipulation: Exploit darkvision or blindsight in total darkness to force players to rely on torchlight or spell slots.

Frequently Asked Questions

What is the Challenge Rating (CR) of Devil, Chain?

Devil, Chain is a Challenge Rating 8 creature, granting 3,900 XP when defeated in D&D 5e.

What are the Armor Class and Hit Points of Devil, Chain?

Devil, Chain has an Armor Class (AC) of 16 and approximately 85 hit points.

What party level is recommended to fight Devil, Chain?

For a party of 4 adventurers, Devil, Chain represents a Deadly challenge around Level 1 and scales down to a Moderate/Hard challenge by Level 9.

Use Devil, Chain in your campaign

Dungeon Manager lets you add Devil, Chain directly to encounters, track it in live combat with HP and conditions, and share the battle with your players — all free.