Demon, Hezrou 5e
Large Fiend, Chaotic Evil
The Demon, Hezrou is a large fiend in D&D 5e with a challenge rating of 8 (3,900 XP). It has 16 AC and 136 hit points. A toad-like colossus squats before you, its warty green hide glistening with toxic secretions as it opens a maw wide enough to swallow a horse.
Armor Class
16
Hit Points
136
Challenge
8
3,900 XP
A toad-like colossus squats before you, its warty green hide glistening with toxic secretions as it opens a maw wide enough to swallow a horse.
Special Traits & Features
DM Tactical & Combat Guide
Encounter Balance (Party of 4)
Deadly at Level 1 • Medium at Level 9
Combat Role
Large Fiend (Skirmisher / Line)
Party Difficulty Scaling (Party of 4)
Tactical Recommendations
- Lighting Manipulation: Exploit darkvision or blindsight in total darkness to force players to rely on torchlight or spell slots.
Frequently Asked Questions
What is the Challenge Rating (CR) of Demon, Hezrou?
Demon, Hezrou is a Challenge Rating 8 creature, granting 3,900 XP when defeated in D&D 5e.
What are the Armor Class and Hit Points of Demon, Hezrou?
Demon, Hezrou has an Armor Class (AC) of 16 and approximately 136 hit points.
What party level is recommended to fight Demon, Hezrou?
For a party of 4 adventurers, Demon, Hezrou represents a Deadly challenge around Level 1 and scales down to a Moderate/Hard challenge by Level 9.
Use Demon, Hezrou in your campaign
Dungeon Manager lets you add Demon, Hezrou directly to encounters, track it in live combat with HP and conditions, and share the battle with your players — all free.