Devil, Horned 5e
Large Fiend, Lawful Evil
The Devil, Horned is a large fiend in D&D 5e with a challenge rating of 11 (7,200 XP). It has 18 AC and 178 hit points. Standing tall on goat-like legs, this imposing devil sports magnificent curved horns that spiral skyward like twisted obsidian spires. Its muscular frame is covered in scarred crimson hide, while its...
Armor Class
18
Hit Points
178
Challenge
11
7,200 XP
Standing tall on goat-like legs, this imposing devil sports magnificent curved horns that spiral skyward like twisted obsidian spires. Its muscular frame is covered in scarred crimson hide, while its eyes burn with the cold calculation of a battlefield general surveying potential carnage.
Special Traits & Features
DM Tactical & Combat Guide
Encounter Balance (Party of 4)
Deadly at Level 1 • Medium at Level 12
Combat Role
Large Fiend (Skirmisher / Line)
Party Difficulty Scaling (Party of 4)
Tactical Recommendations
- Aerial Mobility: Use flying speed to maintain range against melee-heavy adventurers, swooping in only to execute high-impact actions.
- Lighting Manipulation: Exploit darkvision or blindsight in total darkness to force players to rely on torchlight or spell slots.
Frequently Asked Questions
What is the Challenge Rating (CR) of Devil, Horned?
Devil, Horned is a Challenge Rating 11 creature, granting 7,200 XP when defeated in D&D 5e.
What are the Armor Class and Hit Points of Devil, Horned?
Devil, Horned has an Armor Class (AC) of 18 and approximately 178 hit points.
What party level is recommended to fight Devil, Horned?
For a party of 4 adventurers, Devil, Horned represents a Deadly challenge around Level 1 and scales down to a Moderate/Hard challenge by Level 12.
Use Devil, Horned in your campaign
Dungeon Manager lets you add Devil, Horned directly to encounters, track it in live combat with HP and conditions, and share the battle with your players — all free.