Devil, Pit Fiend 5e
Large Fiend, Lawful Evil
The Devil, Pit Fiend is a large fiend in D&D 5e with a challenge rating of 20 (25,000 XP). It has 19 AC and 300 hit points. The ultimate expression of diabolic power, this massive devil's crimson hide is wreathed in flames while its enormous bat-wings cast shadows that seem to devour light itself. Ancient scars crisscross...
Armor Class
19
Hit Points
300
Challenge
20
25,000 XP
The ultimate expression of diabolic power, this massive devil's crimson hide is wreathed in flames while its enormous bat-wings cast shadows that seem to devour light itself. Ancient scars crisscross its muscular frame, each one a testament to eons of warfare and the countless souls it has claimed.
Special Traits & Features
DM Tactical & Combat Guide
Encounter Balance (Party of 4)
Deadly at Level 1
Combat Role
Large Fiend (Skirmisher / Line)
Party Difficulty Scaling (Party of 4)
Tactical Recommendations
- Aerial Mobility: Use flying speed to maintain range against melee-heavy adventurers, swooping in only to execute high-impact actions.
Frequently Asked Questions
What is the Challenge Rating (CR) of Devil, Pit Fiend?
Devil, Pit Fiend is a Challenge Rating 20 creature, granting 25,000 XP when defeated in D&D 5e.
What are the Armor Class and Hit Points of Devil, Pit Fiend?
Devil, Pit Fiend has an Armor Class (AC) of 19 and approximately 300 hit points.
What party level is recommended to fight Devil, Pit Fiend?
For a party of 4 adventurers, Devil, Pit Fiend represents a Deadly challenge around Level 1.
Use Devil, Pit Fiend in your campaign
Dungeon Manager lets you add Devil, Pit Fiend directly to encounters, track it in live combat with HP and conditions, and share the battle with your players — all free.