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Devil, Ice 5e

Large Fiend, Lawful Evil

The Devil, Ice is a large fiend in D&D 5e with a challenge rating of 14 (11,500 XP). It has 18 AC and 180 hit points. This towering fiend's pale blue flesh appears frozen solid, with jagged icicles protruding from its joints and spine like natural armor. Frost swirls constantly around its form, and its breath creates...

Armor Class

18

Hit Points

180

Challenge

14

11,500 XP

This towering fiend's pale blue flesh appears frozen solid, with jagged icicles protruding from its joints and spine like natural armor. Frost swirls constantly around its form, and its breath creates clouds of freezing mist that carry the bitter cold of the deepest hells.

Speed Walk 40ft
STR +5 (21)
DEX +2 (14)
CON +4 (18)
INT +4 (18)
WIS +2 (15)
CHA +4 (18)
Saving Throws DEX +7, CON +9, WIS +7, CHA +9
Damage Immun. Immune: Cold, Fire, Poison; Resistant: Nonmagical Bludgeoning, Piercing, and Slashing, Nonsilvered
Condition Immun. Poisoned
Senses blindsight 60 ft., darkvision 120 ft., passive Perception 12
Languages Infernal, telepathy 120

Special Traits & Features

Devil's Sight Magic Resistance
Fiend

DM Tactical & Combat Guide

Encounter Balance (Party of 4)

Deadly at Level 1 • Medium at Level 16

Combat Role

Large Fiend (Skirmisher / Line)

Party Difficulty Scaling (Party of 4)

Tier 1 (Lvl 3)
Extreme / TPK
Tier 2 (Lvl 7)
Extreme / TPK
Tier 3 (Lvl 12)
Medium / Hard
Tier 4 (Lvl 17)
Easy / Minion
Recommended Minions & Allies: Hell Hounds, Imps, Evil Priests, Dretch, Succubi/Incubi
Encounter Hook: Bound through a blood contract or corrupted artifact, executing a master scheme to sow discord in mortal realms.

Tactical Recommendations

  • Lighting Manipulation: Exploit darkvision or blindsight in total darkness to force players to rely on torchlight or spell slots.

Frequently Asked Questions

What is the Challenge Rating (CR) of Devil, Ice?

Devil, Ice is a Challenge Rating 14 creature, granting 11,500 XP when defeated in D&D 5e.

What are the Armor Class and Hit Points of Devil, Ice?

Devil, Ice has an Armor Class (AC) of 18 and approximately 180 hit points.

What party level is recommended to fight Devil, Ice?

For a party of 4 adventurers, Devil, Ice represents a Deadly challenge around Level 1 and scales down to a Moderate/Hard challenge by Level 16.

Use Devil, Ice in your campaign

Dungeon Manager lets you add Devil, Ice directly to encounters, track it in live combat with HP and conditions, and share the battle with your players — all free.