Devil, Lemure 5e
Medium Fiend, Lawful Evil
The Devil, Lemure is a medium fiend in D&D 5e with a challenge rating of 1/8 (25 XP). It has 7 AC and 13 hit points. A pitiful blob of pale, putty-like flesh that barely maintains a humanoid shape, this wretched creature's features constantly shift and melt. Its vacant eyes hold only the dimmest spark of malevolent...
Armor Class
7
Hit Points
13
Challenge
1/8
25 XP
A pitiful blob of pale, putty-like flesh that barely maintains a humanoid shape, this wretched creature's features constantly shift and melt. Its vacant eyes hold only the dimmest spark of malevolent awareness, while it emits pathetic mewling sounds that somehow carry undertones of pure evil.
Special Traits & Features
DM Tactical & Combat Guide
Encounter Balance (Party of 4)
CR 1/8 • 25 XP
Combat Role
Medium Fiend (Skirmisher / Line)
Party Difficulty Scaling (Party of 4)
Tactical Recommendations
- Lighting Manipulation: Exploit darkvision or blindsight in total darkness to force players to rely on torchlight or spell slots.
Frequently Asked Questions
What is the Challenge Rating (CR) of Devil, Lemure?
Devil, Lemure is a Challenge Rating 1/8 creature, granting 25 XP when defeated in D&D 5e.
What are the Armor Class and Hit Points of Devil, Lemure?
Devil, Lemure has an Armor Class (AC) of 7 and approximately 13 hit points.
What party level is recommended to fight Devil, Lemure?
For a standard party of 4 adventurers, Devil, Lemure (CR 1/8) is suitable for tier-appropriate encounters.
Use Devil, Lemure in your campaign
Dungeon Manager lets you add Devil, Lemure directly to encounters, track it in live combat with HP and conditions, and share the battle with your players — all free.