Elemental, Earth 5e
Large Elemental, Neutral
The Elemental, Earth is a large elemental in D&D 5e with a challenge rating of 5 (1,800 XP). It has 17 AC and 126 hit points. A massive humanoid form of granite, clay, and rich loam lumber forward with slow, inevitable power, leaving deep footprints in stone itself. Veins of precious metals gleam throughout its rocky hide wh...
Armor Class
17
Hit Points
126
Challenge
5
1,800 XP
A massive humanoid form of granite, clay, and rich loam lumber forward with slow, inevitable power, leaving deep footprints in stone itself. Veins of precious metals gleam throughout its rocky hide while the scent of deep caves and fertile soil emanates from its presence.
Special Traits & Features
DM Tactical & Combat Guide
Encounter Balance (Party of 4)
Deadly at Level 1 • Medium at Level 5
Combat Role
Large Elemental (Skirmisher / Line)
Party Difficulty Scaling (Party of 4)
Tactical Recommendations
- Subterranean Ambush: Use burrowing speed to attack from beneath full cover, breaking line-of-sight against ranged spellcasters.
- Lighting Manipulation: Exploit darkvision or blindsight in total darkness to force players to rely on torchlight or spell slots.
Frequently Asked Questions
What is the Challenge Rating (CR) of Elemental, Earth?
Elemental, Earth is a Challenge Rating 5 creature, granting 1,800 XP when defeated in D&D 5e.
What are the Armor Class and Hit Points of Elemental, Earth?
Elemental, Earth has an Armor Class (AC) of 17 and approximately 126 hit points.
What party level is recommended to fight Elemental, Earth?
For a party of 4 adventurers, Elemental, Earth represents a Deadly challenge around Level 1 and scales down to a Moderate/Hard challenge by Level 5.
Use Elemental, Earth in your campaign
Dungeon Manager lets you add Elemental, Earth directly to encounters, track it in live combat with HP and conditions, and share the battle with your players — all free.