NPC, Cult Fanatic 5e
Medium Humanoid, Not Good
The NPC, Cult Fanatic is a medium humanoid in D&D 5e with a challenge rating of 2 (450 XP). It has 13 AC and 33 hit points. This zealot's eyes burn with the fervor of absolute belief, their scarred hands clutching a profane holy symbol that seems to pulse with malevolent energy. Self-inflicted ritual marks cover their arms...
Armor Class
13
Hit Points
33
Challenge
2
450 XP
This zealot's eyes burn with the fervor of absolute belief, their scarred hands clutching a profane holy symbol that seems to pulse with malevolent energy. Self-inflicted ritual marks cover their arms like a map of devotion written in flesh and pain.
Special Traits & Features
DM Tactical & Combat Guide
Encounter Balance (Party of 4)
Deadly at Level 1 • Medium at Level 3
Combat Role
Medium Humanoid (Skirmisher / Line)
Party Difficulty Scaling (Party of 4)
Tactical Recommendations
- Action Economy: Pair with minor minions or environmental terrain hazards to prevent the party from focus-firing in a single round.
Frequently Asked Questions
What is the Challenge Rating (CR) of NPC, Cult Fanatic?
NPC, Cult Fanatic is a Challenge Rating 2 creature, granting 450 XP when defeated in D&D 5e.
What are the Armor Class and Hit Points of NPC, Cult Fanatic?
NPC, Cult Fanatic has an Armor Class (AC) of 13 and approximately 33 hit points.
What party level is recommended to fight NPC, Cult Fanatic?
For a party of 4 adventurers, NPC, Cult Fanatic represents a Deadly challenge around Level 1 and scales down to a Moderate/Hard challenge by Level 3.
Use NPC, Cult Fanatic in your campaign
Dungeon Manager lets you add NPC, Cult Fanatic directly to encounters, track it in live combat with HP and conditions, and share the battle with your players — all free.