Wight 5e
Medium Undead, Neutral Evil
The Wight is a medium undead in D&D 5e with a challenge rating of 3 (700 XP). It has 14 AC and 45 hit points. Once-living flesh now hangs in gray tatters over yellowed bone, while malevolent red sparks burn in hollow eye sockets that hungrily survey the warmth of nearby life.
Armor Class
14
Hit Points
45
Challenge
3
700 XP
Once-living flesh now hangs in gray tatters over yellowed bone, while malevolent red sparks burn in hollow eye sockets that hungrily survey the warmth of nearby life.
Special Traits & Features
DM Tactical & Combat Guide
Encounter Balance (Party of 4)
Deadly at Level 1 • Medium at Level 4
Combat Role
Medium Undead (Skirmisher / Line)
Party Difficulty Scaling (Party of 4)
Tactical Recommendations
- Lighting Manipulation: Exploit darkvision or blindsight in total darkness to force players to rely on torchlight or spell slots.
Frequently Asked Questions
What is the Challenge Rating (CR) of Wight?
Wight is a Challenge Rating 3 creature, granting 700 XP when defeated in D&D 5e.
What are the Armor Class and Hit Points of Wight?
Wight has an Armor Class (AC) of 14 and approximately 45 hit points.
What party level is recommended to fight Wight?
For a party of 4 adventurers, Wight represents a Deadly challenge around Level 1 and scales down to a Moderate/Hard challenge by Level 4.
Use Wight in your campaign
Dungeon Manager lets you add Wight directly to encounters, track it in live combat with HP and conditions, and share the battle with your players — all free.