Arcane Vigor 5e
Level 2 Abjuration
Arcane Vigor is a level 2 abjuration spell in D&D 5e. Casting time: Bonus Action, range: Self, duration: Instantaneous.
Casting Time
Bonus Action
Range
Self
Duration
Instantaneous
Components
V, S
You tap into arcane energy to heal yourself. Regain hit points equal to 2d8 + your spellcasting ability modifier. At Higher Levels: +1d8 per slot above 2nd.
Spellcasting & Tactical Insights
Action Economy
Bonus Action • Leaves Action free for weapon attacks or cantrips.
Concentration
No Concentration • Safe to stack with persistent effects.
School Role
Abjuration: Protective and warding magic. Excellent for negating hostile spells, boosting AC, and creating barriers.
Frequently Asked Questions
What level spell is Arcane Vigor and what school does it belong to?
Arcane Vigor is a Level 2 spell belonging to the school of Abjuration in D&D 5e.
What are the casting time, range, and duration of Arcane Vigor?
Arcane Vigor has a casting time of Bonus Action, range of Self, and duration of Instantaneous.
Does Arcane Vigor require concentration or ritual casting?
No, Arcane Vigor does not require Concentration. It cannot be cast as a ritual.
Use Arcane Vigor in your campaign
Dungeon Manager lets you add Arcane Vigor to your characters, reference it during sessions, and track spell slots across encounters — all free.