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Arcane Vigor 5e

Level 2 Abjuration

Arcane Vigor is a level 2 abjuration spell in D&D 5e. Casting time: Bonus Action, range: Self, duration: Instantaneous.

Casting Time

Bonus Action

Range

Self

Duration

Instantaneous

Components

V, S

Abjuration Level 2

You tap into arcane energy to heal yourself. Regain hit points equal to 2d8 + your spellcasting ability modifier. At Higher Levels: +1d8 per slot above 2nd.

Spellcasting & Tactical Insights

Action Economy

Bonus Action • Leaves Action free for weapon attacks or cantrips.

Concentration

No Concentration • Safe to stack with persistent effects.

School Role

Abjuration: Protective and warding magic. Excellent for negating hostile spells, boosting AC, and creating barriers.

Frequently Asked Questions

What level spell is Arcane Vigor and what school does it belong to?

Arcane Vigor is a Level 2 spell belonging to the school of Abjuration in D&D 5e.

What are the casting time, range, and duration of Arcane Vigor?

Arcane Vigor has a casting time of Bonus Action, range of Self, and duration of Instantaneous.

Does Arcane Vigor require concentration or ritual casting?

No, Arcane Vigor does not require Concentration. It cannot be cast as a ritual.

Use Arcane Vigor in your campaign

Dungeon Manager lets you add Arcane Vigor to your characters, reference it during sessions, and track spell slots across encounters — all free.