Barkskin 5e
Level 2 Transmutation
Barkskin is a level 2 transmutation spell in D&D 5e. Casting time: 1 action, range: Touch, duration: Concentration, up to 1 hour. Available to Druid, Ranger.
Casting Time
1 action
Range
Touch
Duration
Concentration, up to 1 hour
Components
V, S, M (a handful of oak bark)
You touch a willing creature. Until the spell ends, the target's skin has a rough, bark-like appearance, and the target's AC can't be less than 16, regardless of what kind of armor it is wearing.
Spellcasting & Tactical Insights
Action Economy
Standard Action • Primary turn investment.
Concentration
Requires Concentration (taking damage triggers DC 10 / half-damage Con saves).
School Role
Transmutation: Alters properties of physical matter or creatures. Provides flexible buffs, environmental reshaping, and mobility.
Frequently Asked Questions
What level spell is Barkskin and what school does it belong to?
Barkskin is a Level 2 spell belonging to the school of Transmutation in D&D 5e.
What are the casting time, range, and duration of Barkskin?
Barkskin has a casting time of 1 action, range of Touch, and duration of Concentration, up to 1 hour.
Does Barkskin require concentration or ritual casting?
Yes, Barkskin requires Concentration. It cannot be cast as a ritual.
Use Barkskin in your campaign
Dungeon Manager lets you add Barkskin to your characters, reference it during sessions, and track spell slots across encounters — all free.