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Barkskin 5e

Level 2 Transmutation

Barkskin is a level 2 transmutation spell in D&D 5e. Casting time: 1 action, range: Touch, duration: Concentration, up to 1 hour. Available to Druid, Ranger.

Casting Time

1 action

Range

Touch

Duration

Concentration, up to 1 hour

Components

V, S, M (a handful of oak bark)

Transmutation Level 2

You touch a willing creature. Until the spell ends, the target's skin has a rough, bark-like appearance, and the target's AC can't be less than 16, regardless of what kind of armor it is wearing.

Material Components a handful of oak bark
Classes Druid, Ranger

Spellcasting & Tactical Insights

Action Economy

Standard Action • Primary turn investment.

Concentration

Requires Concentration (taking damage triggers DC 10 / half-damage Con saves).

School Role

Transmutation: Alters properties of physical matter or creatures. Provides flexible buffs, environmental reshaping, and mobility.

Frequently Asked Questions

What level spell is Barkskin and what school does it belong to?

Barkskin is a Level 2 spell belonging to the school of Transmutation in D&D 5e.

What are the casting time, range, and duration of Barkskin?

Barkskin has a casting time of 1 action, range of Touch, and duration of Concentration, up to 1 hour.

Does Barkskin require concentration or ritual casting?

Yes, Barkskin requires Concentration. It cannot be cast as a ritual.

Use Barkskin in your campaign

Dungeon Manager lets you add Barkskin to your characters, reference it during sessions, and track spell slots across encounters — all free.