Skip to content
Link copied to clipboard

Levitate 5e

Level 2 Transmutation

Levitate is a level 2 transmutation spell in D&D 5e. Casting time: 1 action, range: 60 feet, duration: Concentration, up to 10 minutes. Available to Sorcerer, Wizard.

Casting Time

1 action

Range

60 feet

Duration

Concentration, up to 10 minutes

Components

V, S, M (either a small leather loop or a piece of golden wire bent into a cup shape with a long shank on one end)

Transmutation Level 2

One creature or loose object of your choice that you can see within range rises vertically, up to 20 feet, and remains suspended there for the duration. The spell can levitate a target that weighs up to 500 pounds. An unwilling creature that succeeds on a Constitution saving throw is unaffected.

The target can move only by pushing or pulling against a fixed object or surface within reach (such as a wall or a ceiling), which allows it to move as if it were climbing. You can change the target's altitude by up to 20 feet in either direction on your turn. If you are the target, you can move up or down as part of your move. Otherwise, you can use your action to move the target, which must remain within the spell's range.

When the spell ends, the target floats gently to the ground if it is still aloft.

Material Components either a small leather loop or a piece of golden wire bent into a cup shape with a long shank on one end
Classes Sorcerer, Wizard

Spellcasting & Tactical Insights

Action Economy

Standard Action • Primary turn investment.

Concentration

Requires Concentration (taking damage triggers DC 10 / half-damage Con saves).

School Role

Transmutation: Alters properties of physical matter or creatures. Provides flexible buffs, environmental reshaping, and mobility.

Frequently Asked Questions

What level spell is Levitate and what school does it belong to?

Levitate is a Level 2 spell belonging to the school of Transmutation in D&D 5e.

What are the casting time, range, and duration of Levitate?

Levitate has a casting time of 1 action, range of 60 feet, and duration of Concentration, up to 10 minutes.

Does Levitate require concentration or ritual casting?

Yes, Levitate requires Concentration. It cannot be cast as a ritual.

Use Levitate in your campaign

Dungeon Manager lets you add Levitate to your characters, reference it during sessions, and track spell slots across encounters — all free.