Continual Flame 5e
Level 2 Evocation
Continual Flame is a level 2 evocation spell in D&D 5e. Casting time: 1 action, range: Touch, duration: Until dispelled. Available to Cleric, Wizard.
Casting Time
1 action
Range
Touch
Duration
Until dispelled
Components
V, S, M (ruby dust worth 50 gp, which the spell consumes)
A flame, equivalent in brightness to a torch, springs forth from an object that you touch. The effect looks like a regular flame, but it creates no heat and doesn't use oxygen. A *continual flame* can be covered or hidden but not smothered or quenched.
Spellcasting & Tactical Insights
Action Economy
Standard Action • Primary turn investment.
Concentration
No Concentration • Safe to stack with persistent effects.
School Role
Evocation: Channels raw elemental energy. Delivers explosive area-of-effect damage, healing magic, or elemental barriers.
Frequently Asked Questions
What level spell is Continual Flame and what school does it belong to?
Continual Flame is a Level 2 spell belonging to the school of Evocation in D&D 5e.
What are the casting time, range, and duration of Continual Flame?
Continual Flame has a casting time of 1 action, range of Touch, and duration of Until dispelled.
Does Continual Flame require concentration or ritual casting?
No, Continual Flame does not require Concentration. It cannot be cast as a ritual.
Use Continual Flame in your campaign
Dungeon Manager lets you add Continual Flame to your characters, reference it during sessions, and track spell slots across encounters — all free.