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Control Weather 5e

Level 8 Transmutation

Control Weather is a level 8 transmutation spell in D&D 5e. Casting time: 10 minutes, range: Self (5-mile radius), duration: Concentration, up to 8 hours. Available to Cleric, Druid, Wizard.

Casting Time

10 minutes

Range

Self (5-mile radius)

Duration

Concentration, up to 8 hours

Components

V, S, M (burning incense and bits of earth and wood mixed in water)

Transmutation Level 8

You take control of the weather within 5 miles of you for the duration. You must be outdoors to cast this spell. Moving to a place where you don't have a clear path to the sky ends the spell early.

When you cast the spell, you change the current weather conditions, which are determined by the GM based on the climate and season. You can change precipitation, temperature, and wind. It takes 1d4 x 10 minutes for the new conditions to take effect. Once they do so, you can change the conditions again. When the spell ends, the weather gradually returns to normal.

When you change the weather conditions, find a current condition on the following tables and change its stage by one, up or down. When changing the wind, you can change its direction.

**Table

  • Control Weather (Precipitation)**
StageCondition
1Clear
2Light clouds
3Overcast or ground fog
4Rain, hail, or snow
5Torrential rain, driving hail, or blizzard

**Table

  • Control Weather (Temperature)**
StageCondition
1Unbearable heat
2Hot
3Warm
4Cool
5Cold
6Arctic cold

**Table

  • Control Weather (Wind)**
StageCondition
1Calm
2Moderate wind
3Strong wind
4Gale
5Storm
Material Components burning incense and bits of earth and wood mixed in water
Classes Cleric, Druid, Wizard

Spellcasting & Tactical Insights

Action Economy

Standard Action • Primary turn investment.

Concentration

Requires Concentration (taking damage triggers DC 10 / half-damage Con saves).

School Role

Transmutation: Alters properties of physical matter or creatures. Provides flexible buffs, environmental reshaping, and mobility.

Frequently Asked Questions

What level spell is Control Weather and what school does it belong to?

Control Weather is a Level 8 spell belonging to the school of Transmutation in D&D 5e.

What are the casting time, range, and duration of Control Weather?

Control Weather has a casting time of 10 minutes, range of Self (5-mile radius), and duration of Concentration, up to 8 hours.

Does Control Weather require concentration or ritual casting?

Yes, Control Weather requires Concentration. It cannot be cast as a ritual.

Use Control Weather in your campaign

Dungeon Manager lets you add Control Weather to your characters, reference it during sessions, and track spell slots across encounters — all free.