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Detect Poison and Disease 5e

Level 1 Divination • Ritual

Detect Poison and Disease is a level 1 divination spell in D&D 5e. Casting time: 1 action, range: Self, duration: Concentration, up to 10 minutes. Available to Cleric, Druid, Paladin, Ranger.

Casting Time

1 action

Range

Self

Duration

Concentration, up to 10 minutes

Components

V, S, M (a yew leaf)

Divination Level 1 Ritual

For the duration, you can sense the presence and location of poisons, poisonous creatures, and diseases within 30 feet of you. You also identify the kind of poison, poisonous creature, or disease in each case.

The spell can penetrate most barriers, but it is blocked by 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood or dirt.

Material Components a yew leaf
Classes Cleric, Druid, Paladin, Ranger

Spellcasting & Tactical Insights

Action Economy

Standard Action • Primary turn investment.

Concentration

Requires Concentration (taking damage triggers DC 10 / half-damage Con saves).

School Role

Divination: Gathers knowledge, scries distant locales, and foretells events. Ideal for DM information dumps and player scouting.

Frequently Asked Questions

What level spell is Detect Poison and Disease and what school does it belong to?

Detect Poison and Disease is a Level 1 spell belonging to the school of Divination in D&D 5e.

What are the casting time, range, and duration of Detect Poison and Disease?

Detect Poison and Disease has a casting time of 1 action, range of Self, and duration of Concentration, up to 10 minutes.

Does Detect Poison and Disease require concentration or ritual casting?

Yes, Detect Poison and Disease requires Concentration. It can also be cast as a Ritual.

Use Detect Poison and Disease in your campaign

Dungeon Manager lets you add Detect Poison and Disease to your characters, reference it during sessions, and track spell slots across encounters — all free.