Divine Smite 5e
Level 1 Evocation
Divine Smite is a level 1 evocation spell in D&D 5e. Casting time: Bonus Action, range: Self, duration: Concentration, up to 1 minute.
Casting Time
Bonus Action
Range
Self
Duration
Concentration, up to 1 minute
Components
V
The next time you hit a creature with a melee weapon attack, you deal an extra 2d8 radiant damage. If the target is a Fiend or Undead, the extra damage is 3d8. At Higher Levels: +1d8 per slot above 1st.
Spellcasting & Tactical Insights
Action Economy
Bonus Action • Leaves Action free for weapon attacks or cantrips.
Concentration
Requires Concentration (taking damage triggers DC 10 / half-damage Con saves).
School Role
Evocation: Channels raw elemental energy. Delivers explosive area-of-effect damage, healing magic, or elemental barriers.
Frequently Asked Questions
What level spell is Divine Smite and what school does it belong to?
Divine Smite is a Level 1 spell belonging to the school of Evocation in D&D 5e.
What are the casting time, range, and duration of Divine Smite?
Divine Smite has a casting time of Bonus Action, range of Self, and duration of Concentration, up to 1 minute.
Does Divine Smite require concentration or ritual casting?
Yes, Divine Smite requires Concentration. It cannot be cast as a ritual.
Use Divine Smite in your campaign
Dungeon Manager lets you add Divine Smite to your characters, reference it during sessions, and track spell slots across encounters — all free.