Hellish Rebuke 5e
Level 1 Evocation
Hellish Rebuke is a level 1 evocation spell in D&D 5e. Casting time: 1 reaction, which you take in response to being damaged by a creature within 60 feet of you that you can see, range: 60 feet, duration: Instantaneous. Available to Warlock.
Casting Time
1 reaction, which you take in response to being damaged by a creature within 60 feet of you that you can see
Range
60 feet
Duration
Instantaneous
Components
V, S
You point your finger, and the creature that damaged you is momentarily surrounded by hellish flames. The creature must make a Dexterity saving throw. It takes 2d10 fire damage on a failed save, or half as much damage on a successful one.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d10 for each slot level above 1st.
Spellcasting & Tactical Insights
Action Economy
Reaction • Cast off-turn in response to triggers.
Concentration
No Concentration • Safe to stack with persistent effects.
School Role
Evocation: Channels raw elemental energy. Delivers explosive area-of-effect damage, healing magic, or elemental barriers.
Frequently Asked Questions
What level spell is Hellish Rebuke and what school does it belong to?
Hellish Rebuke is a Level 1 spell belonging to the school of Evocation in D&D 5e.
What are the casting time, range, and duration of Hellish Rebuke?
Hellish Rebuke has a casting time of 1 reaction, which you take in response to being damaged by a creature within 60 feet of you that you can see, range of 60 feet, and duration of Instantaneous.
Does Hellish Rebuke require concentration or ritual casting?
No, Hellish Rebuke does not require Concentration. It cannot be cast as a ritual.
Use Hellish Rebuke in your campaign
Dungeon Manager lets you add Hellish Rebuke to your characters, reference it during sessions, and track spell slots across encounters — all free.