Vampire 5e
Medium Undead, Lawful Evil
The Vampire is a medium undead in D&D 5e with a challenge rating of 13 (10,000 XP). It has 16 AC and 144 hit points. Pale aristocratic features hide behind a mask of refined civility, while crimson eyes burn with ancient hunger and perfectly manicured fingers end in razor-sharp nails.
Armor Class
16
Hit Points
144
Challenge
13
10,000 XP
Pale aristocratic features hide behind a mask of refined civility, while crimson eyes burn with ancient hunger and perfectly manicured fingers end in razor-sharp nails.
Special Traits & Features
DM Tactical & Combat Guide
Encounter Balance (Party of 4)
Deadly at Level 1 • Medium at Level 14
Combat Role
Medium Undead (Skirmisher / Line)
Party Difficulty Scaling (Party of 4)
Tactical Recommendations
- Lighting Manipulation: Exploit darkvision or blindsight in total darkness to force players to rely on torchlight or spell slots.
Frequently Asked Questions
What is the Challenge Rating (CR) of Vampire?
Vampire is a Challenge Rating 13 creature, granting 10,000 XP when defeated in D&D 5e.
What are the Armor Class and Hit Points of Vampire?
Vampire has an Armor Class (AC) of 16 and approximately 144 hit points.
What party level is recommended to fight Vampire?
For a party of 4 adventurers, Vampire represents a Deadly challenge around Level 1 and scales down to a Moderate/Hard challenge by Level 14.
Use Vampire in your campaign
Dungeon Manager lets you add Vampire directly to encounters, track it in live combat with HP and conditions, and share the battle with your players — all free.