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Fireball 5e

Level 3 Evocation

Fireball is a level 3 evocation spell in D&D 5e. Casting time: 1 action, range: 150 feet, duration: Instantaneous. Available to Sorcerer, Wizard.

Casting Time

1 action

Range

150 feet

Duration

Instantaneous

Components

V, S, M (a tiny ball of bat guano and sulfur)

Evocation Level 3

A bright streak flashes from your pointing finger to a point you choose within range and then blossoms with a low roar into an explosion of flame. Each creature in a 20-foot radius sphere centered on that point must make a Dexterity saving throw. A target takes 8d6 fire damage on a failed save, or half as much damage on a successful one.

The fire spreads around corners. It ignites flammable objects in the area that aren't being worn or carried.

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for each slot level above 3rd.

Material Components a tiny ball of bat guano and sulfur
Classes Sorcerer, Wizard

Spellcasting & Tactical Insights

Action Economy

Standard Action • Primary turn investment.

Concentration

No Concentration • Safe to stack with persistent effects.

School Role

Evocation: Channels raw elemental energy. Delivers explosive area-of-effect damage, healing magic, or elemental barriers.

Frequently Asked Questions

What level spell is Fireball and what school does it belong to?

Fireball is a Level 3 spell belonging to the school of Evocation in D&D 5e.

What are the casting time, range, and duration of Fireball?

Fireball has a casting time of 1 action, range of 150 feet, and duration of Instantaneous.

Does Fireball require concentration or ritual casting?

No, Fireball does not require Concentration. It cannot be cast as a ritual.

Use Fireball in your campaign

Dungeon Manager lets you add Fireball to your characters, reference it during sessions, and track spell slots across encounters — all free.