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True Strike 5e

Divination cantrip

True Strike is a divination cantrip in D&D 5e. Casting time: 1 action, range: 30 feet, duration: Concentration, up to 1 round. Available to Bard, Sorcerer, Warlock, Wizard.

Casting Time

1 action

Range

30 feet

Duration

Concentration, up to 1 round

Components

S

Divination Cantrip

You extend your hand and point a finger at a target in range. Your magic grants you a brief insight into the target's defenses. On your next turn, you gain advantage on your first attack roll against the target, provided that this spell hasn't ended.

Classes Bard, Sorcerer, Warlock, Wizard

Spellcasting & Tactical Insights

Action Economy

Standard Action • Primary turn investment.

Concentration

Requires Concentration (taking damage triggers DC 10 / half-damage Con saves).

School Role

Divination: Gathers knowledge, scries distant locales, and foretells events. Ideal for DM information dumps and player scouting.

Frequently Asked Questions

What level spell is True Strike and what school does it belong to?

True Strike is a cantrip belonging to the school of Divination in D&D 5e.

What are the casting time, range, and duration of True Strike?

True Strike has a casting time of 1 action, range of 30 feet, and duration of Concentration, up to 1 round.

Does True Strike require concentration or ritual casting?

Yes, True Strike requires Concentration. It cannot be cast as a ritual.

Use True Strike in your campaign

Dungeon Manager lets you add True Strike to your characters, reference it during sessions, and track spell slots across encounters — all free.