Genie, Efreeti 5e
Large Elemental, Lawful Evil
The Genie, Efreeti is a large elemental in D&D 5e with a challenge rating of 11 (7,200 XP). It has 17 AC and 200 hit points. Flames dance across this fire genie's brass-dark skin as he towers above in robes of crimson and gold, his burning eyes and cruel smile promising both power and peril.
Armor Class
17
Hit Points
200
Challenge
11
7,200 XP
Flames dance across this fire genie's brass-dark skin as he towers above in robes of crimson and gold, his burning eyes and cruel smile promising both power and peril.
Special Traits & Features
DM Tactical & Combat Guide
Encounter Balance (Party of 4)
Deadly at Level 1 • Medium at Level 12
Combat Role
Large Elemental (Skirmisher / Line)
Party Difficulty Scaling (Party of 4)
Tactical Recommendations
- Aerial Mobility: Use flying speed to maintain range against melee-heavy adventurers, swooping in only to execute high-impact actions.
- Lighting Manipulation: Exploit darkvision or blindsight in total darkness to force players to rely on torchlight or spell slots.
Frequently Asked Questions
What is the Challenge Rating (CR) of Genie, Efreeti?
Genie, Efreeti is a Challenge Rating 11 creature, granting 7,200 XP when defeated in D&D 5e.
What are the Armor Class and Hit Points of Genie, Efreeti?
Genie, Efreeti has an Armor Class (AC) of 17 and approximately 200 hit points.
What party level is recommended to fight Genie, Efreeti?
For a party of 4 adventurers, Genie, Efreeti represents a Deadly challenge around Level 1 and scales down to a Moderate/Hard challenge by Level 12.
Use Genie, Efreeti in your campaign
Dungeon Manager lets you add Genie, Efreeti directly to encounters, track it in live combat with HP and conditions, and share the battle with your players — all free.