Magmin 5e
Small Elemental, Chaotic Neutral
The Magmin is a small elemental in D&D 5e with a challenge rating of 1/2 (100 XP). It has 14 AC and 9 hit points. This child-sized humanoid appears to be sculpted from cooling lava, with a core of bright magma visible through cracks in its rocky exterior. It moves with jerky, brittle motions while leaving smolder...
Armor Class
14
Hit Points
9
Challenge
1/2
100 XP
This child-sized humanoid appears to be sculpted from cooling lava, with a core of bright magma visible through cracks in its rocky exterior. It moves with jerky, brittle motions while leaving smoldering footprints and radiating intense heat.
Special Traits & Features
DM Tactical & Combat Guide
Encounter Balance (Party of 4)
CR 1/2 • 100 XP
Combat Role
Small Elemental (Skirmisher / Line)
Party Difficulty Scaling (Party of 4)
Tactical Recommendations
- Lighting Manipulation: Exploit darkvision or blindsight in total darkness to force players to rely on torchlight or spell slots.
Frequently Asked Questions
What is the Challenge Rating (CR) of Magmin?
Magmin is a Challenge Rating 1/2 creature, granting 100 XP when defeated in D&D 5e.
What are the Armor Class and Hit Points of Magmin?
Magmin has an Armor Class (AC) of 14 and approximately 9 hit points.
What party level is recommended to fight Magmin?
For a standard party of 4 adventurers, Magmin (CR 1/2) is suitable for tier-appropriate encounters.
Use Magmin in your campaign
Dungeon Manager lets you add Magmin directly to encounters, track it in live combat with HP and conditions, and share the battle with your players — all free.