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Mephit, Dust 5e

Small Elemental, Neutral Evil

The Mephit, Dust is a small elemental in D&D 5e with a challenge rating of 1/2 (100 XP). It has 12 AC and 17 hit points. A miniature whirlwind given form, this sprite of grit and sand swirls with malicious glee, leaving trails of choking dust in its wake.

Armor Class

12

Hit Points

17

Challenge

1/2

100 XP

A miniature whirlwind given form, this sprite of grit and sand swirls with malicious glee, leaving trails of choking dust in its wake.

Speed Walk 30, fly 30
STR -3 (5)
DEX +2 (14)
CON +0 (10)
INT -1 (9)
WIS +0 (11)
CHA +0 (10)
Skills Perception +2, Stealth +4
Damage Vuln. Fire
Damage Immun. Immune: Poison
Condition Immun. Poisoned
Senses darkvision 60 ft., passive Perception 12
Languages Auran, Terran

Special Traits & Features

Death Burst Innate Spellcasting
Elemental

DM Tactical & Combat Guide

Encounter Balance (Party of 4)

CR 1/2 • 100 XP

Combat Role

Small Elemental (Skirmisher / Line)

Party Difficulty Scaling (Party of 4)

Tier 1 (Lvl 3)
Easy / Minion
Tier 2 (Lvl 7)
Easy / Minion
Tier 3 (Lvl 12)
Easy / Minion
Tier 4 (Lvl 17)
Easy / Minion
Recommended Minions & Allies: Elemental Mephits, Planar Cultists, Salamanders, Dao/Djinn
Encounter Hook: Bleeding through a volatile planar fissure, warping the local ecosystem and environmental weather patterns.

Tactical Recommendations

  • Aerial Mobility: Use flying speed to maintain range against melee-heavy adventurers, swooping in only to execute high-impact actions.
  • Lighting Manipulation: Exploit darkvision or blindsight in total darkness to force players to rely on torchlight or spell slots.

Frequently Asked Questions

What is the Challenge Rating (CR) of Mephit, Dust?

Mephit, Dust is a Challenge Rating 1/2 creature, granting 100 XP when defeated in D&D 5e.

What are the Armor Class and Hit Points of Mephit, Dust?

Mephit, Dust has an Armor Class (AC) of 12 and approximately 17 hit points.

What party level is recommended to fight Mephit, Dust?

For a standard party of 4 adventurers, Mephit, Dust (CR 1/2) is suitable for tier-appropriate encounters.

Use Mephit, Dust in your campaign

Dungeon Manager lets you add Mephit, Dust directly to encounters, track it in live combat with HP and conditions, and share the battle with your players — all free.