Mephit, Magma 5e
Small Elemental, Neutral Evil
The Mephit, Magma is a small elemental in D&D 5e with a challenge rating of 1/2 (100 XP). It has 11 AC and 22 hit points. Living molten rock shaped into impish form, this creature's body glows white-hot while droplets of lava hiss and steam where they fall.
Armor Class
11
Hit Points
22
Challenge
1/2
100 XP
Living molten rock shaped into impish form, this creature's body glows white-hot while droplets of lava hiss and steam where they fall.
Special Traits & Features
DM Tactical & Combat Guide
Encounter Balance (Party of 4)
CR 1/2 • 100 XP
Combat Role
Small Elemental (Skirmisher / Line)
Party Difficulty Scaling (Party of 4)
Tactical Recommendations
- Aerial Mobility: Use flying speed to maintain range against melee-heavy adventurers, swooping in only to execute high-impact actions.
- Lighting Manipulation: Exploit darkvision or blindsight in total darkness to force players to rely on torchlight or spell slots.
Frequently Asked Questions
What is the Challenge Rating (CR) of Mephit, Magma?
Mephit, Magma is a Challenge Rating 1/2 creature, granting 100 XP when defeated in D&D 5e.
What are the Armor Class and Hit Points of Mephit, Magma?
Mephit, Magma has an Armor Class (AC) of 11 and approximately 22 hit points.
What party level is recommended to fight Mephit, Magma?
For a standard party of 4 adventurers, Mephit, Magma (CR 1/2) is suitable for tier-appropriate encounters.
Use Mephit, Magma in your campaign
Dungeon Manager lets you add Mephit, Magma directly to encounters, track it in live combat with HP and conditions, and share the battle with your players — all free.